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Reload: Reloads the operating system for the entire device Note: For the Nexus 7000, this command works only in the default VDC.! 6500 hw-module module slot reset! 4500 no hw-module slot module number power hw-module slot module number power. Reload module mod-# Reloads a module in the device by turning power off then on. To install your script to a slot of your Titan Two open the script in the “GPC Script IDE” and make it the active tab if you have multiple script open. Install it via Menu: File→Install To→Memory Slot Nr - Select one available slot number. 1) To use the script select the slot you have installed it to. Lot of options to do so. Create a gui slot 1 of player with potato to close with left click create a gui slot 2 of player with paper to run player command 'CommandHere' as op create a gui slot 3 of player with diamond to run console command 'CommandHere' create a gui slot 4 of player with gravel to run function giveItems(player) with cursor item stone. Every casino that Hw Module Slot F0 Reload makes it to our list is synonymous with fair play, integrity, reliability, and security. Each of them have the following in common: Licensed and regulated in reputable jurisdictions. The controls for Fortnite and Fortnite: Battle Royale are identical. The game can be played across a variety of platforms, including Mobile, PC/Mac, Xbox One, Playstation 4, and Nintendo Switch. Note that the Mobile and Switch versions have the Battle Royale mode only. 1 Mobile (Default) 2 PC / Mac 3 Playstation 3.1 Building (Builder Pro) 3.2 Combat (Builder Pro) 4 Xbox 4.1 Building (Builder.
Using XLA:GPU with CUDA 9 and CUDA 9.1 results in garbage results and/orCUDA_ILLEGAL_ADDRESS
failures.
Google discovered in mid-December 2017 that the PTX-to-SASS compiler in CUDA 9
and CUDA 9.1 sometimes does not properly compute the carry bit when
decomposing 64-bit address calculations with large offsets (e.g. load [x + large_constant]
) into 32-bit arithmetic in SASS.
As a result, these versions of ptxas
miscompile most XLA programs which use
more than 4GB of temp memory. This results in garbage results and/orCUDA_ERROR_ILLEGAL_ADDRESS
failures.
A fix in CUDA 9.1.121 is expected in late February 2018. We do not expect a
fix for CUDA 9.0.x. Until the fix is available, the only workaround is to
downgrade to CUDA 8.0.x
or disable XLA:GPU.
TensorFlow will print a warning if you use XLA:GPU with a known-bad version of
CUDA; see e00ba24.
Fortnite is a complex game with incredible depth, which carries over to its control options. Whether you’re sporting a keyboard and mouse, a gamepad, or a mobile device, mastering one of the default control schemes on your favorite Fortnite platform can help you get the most out of your Fortnite gameplay.
Fortnite Keyboard and Mouse Controls
Fortnite lets you use a keyboard and mouse on a PC, Mac, PlayStation 4, or Xbox One in Input mode. Input control categories are broken into Movement, Combat, Building, Communication, Emote, Misc, Vehicles, and Creative.
Movement
Action | Keyboard Key | Mouse Action |
Move forward | W | Up |
Move left | A | Left |
Move backward | S | Down |
Move right | D | Right |
Jump | Spacebar | Not assigned |
Sprint | Left Shift | Not assigned |
Auto run | Equals | Num Lock |
Crouch | Left Ctrl | Not assigned |
Combat
Action | Keyboard Key | Mouse Action |
Fire | None | Left mouse button |
Target | None | Right mouse button |
Reload | R | Not assigned |
Use | E | Not assigned |
Harvesting tool | F | Not assigned |
Weapon slot 1 | 1 | Not assigned |
Weapon slot 2 | 2 | Not assigned |
Weapon slot 3 | 3 | Not assigned |
Weapon slot 4 | 4 | Not assigned |
Weapon slot 5 | 5 | Not assigned |
Building
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Action | Keyboard Key | Mouse Action |
Crouch while building | Left Ctrl | Not assigned |
Wall | Z | Thumb mouse button 2 |
Floor | X | Not assigned |
Stairs | C | Thumb mouse button |
Roof | V | Not assigned |
Trap | V | Not assigned |
Place building | Not assigned | Left mouse button |
Repair/upgrade | H | Not assigned |
Rotate building | R | Not assigned |
Change building material | None | Right mouse button |
Crouch while editing | Left Ctrl | Not assigned |
Select building edit | Not assigned | Left mouse button |
Reset building edit | Not assigned | Right mouse button |
Communication
Action | Keyboard Key | Mouse Action |
Ping/place marker | Not assigned | Middle mouse button |
Place enemy marker | Not assigned | Not assigned |
Push to talk | T | Not assigned |
Squad comms | F4 | Not assigned |
Chat | Enter | Not assigned |
Emote
Action | Keyboard Key | Mouse Action |
Emote | B | Not assigned |
Locker emote slot 1 | Not assigned | Not assigned |
Locker emote slot 2 | Not assigned | Not assigned |
Locker emote slot 3 | Not assigned | Not assigned |
Locker emote slot 4 | Not assigned | Not assigned |
Locker emote slot 5 | Not assigned | Not assigned |
Locker emote slot 6 | Not assigned | Not assigned |
Repeat last emote | Not assigned | Not assigned |
Misc
Action | Keyboard Key | Mouse Action |
Building edit | G | Not assigned |
Toggle harvesting tool | L | Not assigned |
Trap equip/picker | F3 | Not assigned |
Switch Quickbar | Q | Not assigned |
Slot up | Mouse wheel down | Not assigned |
Slot down | Mouse wheel up | Not assigned |
Previous picker wheel | Mouse wheel down | Not assigned |
Next picker wheel | Mouse wheel up | Not assigned |
Cursor mode | Left Alt/Right Alt | Not assigned |
Toggle map | M | Not assigned |
Toggle inventory | Tab/I | Not assigned |
Vehicles
Action | Keyboard Key | Mouse Action |
Vehicle exit | E | Not assigned |
Vehicle change seat | Left Ctrl | Not assigned |
Vehicle honk horn | Not assigned | Right mouse button |
Vehicle pitch forward | S | Down |
Vehicle pitch backward | W | Up |
Shopping cart — Push (tap)/coast (hold) | Space bar | Not assigned |
Pirate cannon — Fire | Not assigned | Left mouse button |
Pirate cannon — Fire (2) | Not assigned | Not assigned |
Pirate cannon — Push (tap)/coast (hold) | Space bar | Not assigned |
Pirate cannon — Push (tap)/coast (hold) (2) | Space bar | Not assigned |
All terrain kart (ATK) powerslide | Space bar | Not assigned |
Quadcrasher boost | Space bar | Not assigned |
Driftboard boost | Left Shift | Not assigned |
Driftboard use/exit | E | Not assigned |
Baller boost | Space bar | Not assigned |
Baller shoot/contract grapple | Not assigned | Left mouse button |
Baller extend grapple | Not assigned | Right mouse button |
Biplane boost | Space bar | Not assigned |
Biplane shoot | Left mouse button | Not assigned |
Biplane roll right | C | Not assigned |
Biplane roll left | Z | Not assigned |
Biplane roll invert | X | Not assigned |
Biplane start engine | W/Space bar | Not assigned |
Biplane stop engine | Left Shift | Not assigned |
Biplane free look | Not assigned | Right mouse button |
Creative
Action | Keyboard Key | Mouse Action |
Creative pick up/exit | Not assigned | Right mouse button |
Creative copy | Not assigned | Left mouse button |
Creative delete | X | Not assigned |
Creative prop copy | Not assigned | Left mouse button |
Creative prop toggle drop | G | Not assigned |
Creative prop rotate clockwise | R | Not assigned |
Creative prop rotate counterclockwise | E | Not assigned |
Creative prop rotation axis (tap)/reset (hold) | Tab | Not assigned |
Creative prop push | F | Not assigned |
Creative prop pull | C | Not assigned |
Creative prop exit | Escape | Right mouse button |
Creative prop grid Snap | V | Not assigned |
Creative building copy | Not assigned | Left mouse button |
Creative building rotate clockwise | R | Not assigned |
Creative building rotate counterclockwise | Z | Not assigned |
Creative building mirror | M | Not assigned |
Creative building exit | Escape | Right mouse button |
Creative building grid snap | V | Not assigned |
Creative fly up | Left Shift | Not assigned |
Creative fly down | Left Ctrl | Not assigned |
Creative island panel support creator | Q | Not assigned |
Creative island panel start game | E | Not assigned |
Fortnite Control Fundamentals
A basic sequence of Fortnite controls apply to your Fortnite gameplay regardless of how you’re controlling the game. Let’s review these core Fortnite gameplay mechanics:
- Movement: You need to walk or sprint, jump, and crouch. You’ll also need to separately move the camera to look around.
- Combat: To fight, aim your weapon and then fire, or look down the sights and aim, then fire. Although reloading your weapon is automatic, manual reloads are recommended when you’re low on ammo so you’re at full strength quicker. Always look for ways to save time in-game. Seconds count!
- Inventory: You need to pick items up and then toggle between the items in your six inventory slots to use them. You can also reorder items in your inventory, moving them between the different slots.
- Building: Harvest items by hitting them with your pickaxe. When ready to build, manually switch to Build mode. From there, you can swap materials, place items, and then edit them. When you run out of a material, the game automatically switches to the next one, or you can switch manually. When finished building, be sure to switch back to Combat mode. Because building is critical for both good offensive and defensive battle strategies, the faster you can switch between Build and Combat modes, the more effective fighter you’ll be!
Fortnite Gamepad Controls
Gamepads, or game controllers, work on every platform that Fortnite is on, including iOS and Android. For PlayStation 4, Xbox One, and Nintendo Switch, gamepad controls are designed around their standard controller layouts. PC and Macintosh users can choose between Xbox One and PlayStation 4 layouts, depending upon which controller type they use with their systems. Most MFi controllers for iOS devices and Android-compatible Bluetooth controllers tend to use the Xbox One controller’s layout.
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There are five different controller configurations, each designed to optimize the layout for a particular play style: Old School, Quick Builder, Combat Pro, Builder Pro, and Custom, as well as specific combat controls and build controls for each. Builder Pro is what Fortnite defaults to, and it has proven to be the most popular configuration.
Action | Xbox One | PlayStation 4 | Nintendo Switch |
Aim down sights | Left trigger | L2 | ZL |
Previous weapon | Left bumper | L1 | L |
Move | Left stick | Left stick | Left stick |
Sprint/auto-sprint (double-click) | Left stick click | Left stick click | Left stick click |
Inventory (management, etc.) | Directional pad up | Directional button up | Directional button up |
Emote | Directional pad down | Directional button down | Directional button down |
Place marker | Directional pad left | Direction button left | Directional button left |
Squad comms | Directional pad right | Directional button right | Directional button right |
Game menu (friends, etc.) | Menu button | SHARE button | Plus button |
Toggle map | View button | Touch pad button | Minus button |
Attack/confirm | Right trigger | R2 | ZR |
Next weapon | Right bumper | R1 | R |
Toggle harvesting tool | Y button | Triangle button | X |
Reload/interact (tap/hold) | X button | Square button | Y button |
Toggle Build mode/edit building piece (hold) | B button | Circle button | A button |
Jump | A button | X Button | B button |
Look | Right stick | Right stick | Right stick |
Crouch (tap)/repair (hold) | Right stick click | Right stick click | Rick stick click |
Action | Xbox One | PlayStation 4 | Nintendo Switch |
Stair piece (tap select/tap place) | Left trigger | L2 | ZL |
Roof piece (tap select/tap place) | Left bumper | L1 | L |
Move | Left stick | Left stick | Left stick |
Sprint/auto-sprint (double-click) | Left stick click | Left stick click | Left stick click |
Inventory (management, etc.) | Directional pad up | Directional button up | Directional button up |
Emote | Directional pad down | Directional button down | Directional button down |
Change building material/trap | Directional pad left | Direction button left | Directional button left |
Squad comms | Directional pad right | Directional button right | Directional button right |
Game menu (friends, etc.) | Menu button | SHARE button | Plus button |
Toggle map | View button | Touch pad button | Minus button |
Wall piece (tap select/tap place) | Right trigger | R2 | ZR |
Floor piece (tap select/tap place) | Right bumper | R1 | R |
Toggle harvesting tool | Y button | Triangle button | X |
Trap (tap select/ tap place)/interact (tap/hold) | X button | Square button | Y button |
Toggle Build mode/edit building piece (hold) | B button | Circle button | A button |
Jump | A button | X button | B button |
Look | Right stick | Right stick | Right stick |
Rotate building piece (tap)/repair (hold)/change trap/reset building edit (Edit mode) | Right stick click | Right stick click | Right stick click |